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The complete video game history timeline

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2 entries of 164 involving Square

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1980-1989 The 1980s

Final Fantasy pulls its struggling developer back from the edge

Square's role-playing game for the Famicom borrowed party structure from American computer games, added a story with a twist and side-view battles, and its success stabilized a company in serious trouble.

Key facts and significance Hide details
Platform
Home consoles
Region
Japan
Period
The 1980s

Why it matters

The console role-playing game found its shape here: a fixed cast, story-led progression, menu-driven battles and music treated as a central element rather than accompaniment. Alongside its main rival it turned a computer genre into the dominant form of Japanese home software for the following decade.

Read the full entry 3 sources

1990-1999 The 1990s

Final Fantasy VII takes the Japanese role-playing game worldwide

Square released Final Fantasy VII in Japan on January 31, 1997. Spread across three discs, with pre-rendered backgrounds and long cinematic sequences, it became the game that sold the genre to Western audiences.

Key facts and significance Hide details
Platform
Home consoles
Region
Japan, Worldwide
Period
The 1990s

Why it matters

A genre that had been commercially marginal outside Japan became a mass-market category in North America and Europe on the strength of one release. It also demonstrated what optical storage was actually for, and turned cinematic presentation into an expectation rather than a novelty.

Read the full entry 3 sources