Everything in the archive on one continuous line, oldest first. Narrow it by period, platform, company,
region or category, or search for a word that appears anywhere in an entry.
After years of refusing to license its characters to phones, Nintendo announced a development partnership with DeNA. The last major holdout had accepted smartphones as a legitimate place for its franchises.
The most committed defender of dedicated game hardware conceded that phones were unavoidable. Treating mobile releases as promotion for consoles rather than as replacements gave other traditional publishers a template for entering the largest audience in gaming without abandoning their own platforms.