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1 entry of 164 involving Martin Hollis

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1990-1999 The 1990s

GoldenEye 007 makes the shooter work on a living room sofa

Rare's adaptation of a James Bond film reached North America on August 25, 1997. Objective-based missions and four-player split-screen deathmatch showed that a shooter could work on a console with a gamepad.

Key facts and significance Hide details
Platform
Home consoles
Period
The 1990s

Why it matters

Console shooters had been ports or curiosities before this. Afterward they were a central commercial category, and split-screen competitive play became something console owners simply expected. The design also showed that a licensed film property could support serious original work rather than a rushed adaptation.

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