The record

The complete video game history timeline

Everything in the archive on one continuous line, oldest first. Narrow it by period, platform, company, region or category, or search for a word that appears anywhere in an entry.

Narrow the record

Reading depth

1 entry of 164 involving Entertainment Software Rating Board

Keyboard shortcuts
/
Jump to the keyword field
j k
Move to the next or previous entry
e
Expand or collapse the focused entry
[ ]
Step back or forward one period
Esc
Leave the keyword field or close the menu

1990-1999 The 1990s

Publishers create a ratings board rather than await legislation

Facing the prospect of federal legislation, American publishers organized a single body to assign age and content ratings to games. Retailers adopted it quickly, and industry self-regulation became the standing answer to political pressure.

Key facts and significance Hide details
Platform
Industry-wide
Region
North America
Period
The 1990s

Why it matters

Self-regulation, adopted under pressure, kept content decisions inside the industry rather than in statute. The labels changed how games are marketed and sold across North America, gave parents a reference point they had never had, and became the industry's principal argument whenever legislators returned to the subject.

Read the full entry 3 sources