The record

The complete video game history timeline

Everything in the archive on one continuous line, oldest first. Narrow it by period, platform, company, region or category, or search for a word that appears anywhere in an entry.

Narrow the record

Reading depth

1 entry of 164 involving Embracer Group

Keyboard shortcuts
/
Jump to the keyword field
j k
Move to the next or previous entry
e
Expand or collapse the focused entry
[ ]
Step back or forward one period
Esc
Leave the keyword field or close the menu

2020-2029 The 2020s

A severe contraction hits employment across the industry

After post-pandemic overexpansion, rising costs and consolidation, studios worldwide cut jobs on a scale that independent trackers put well above ten thousand positions during 2024, alongside studio closures at several large publishers.

Key facts and significance Hide details
Platform
Industry-wide
Region
Worldwide
Period
The 2020s

Why it matters

A sector that had grown almost continuously for two decades experienced a sharp correction, exposing how much of its expansion had rested on unusual pandemic-era conditions and cheap capital. The event reshaped career expectations and accelerated organizing efforts among developers.

Read the full entry 3 sources