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The Witcher 3: Wild Hunt combined a very large open world with side quests written to the standard of its main story. Its success proved Central and Eastern European studios could compete at the highest level.
Blockbuster-scale development stopped being the exclusive property of North America and Japan. The game also demonstrated that quality of writing throughout an open world, rather than sheer size or spectacle, was what distinguished the form, a standard that competitors were measured against for years afterward.